BaseScrollFrameProperties
export type BaseScrollFrameProperties = {
ScrollBarBorderMode: CanBeState<Enum.BorderMode>?,
CanvasSize: CanBeState<UDim2>?,
CanvasAutomaticSize: CanBeState<Enum.AutomaticSize>?,
CanvasClipsDescendants: CanBeState<boolean>?,
ScrollingEnabled: CanBeState<boolean>?,
ScrollBarThickness: CanBeState<number>?,
VerticalScrollBarPosition: CanBeState<Enum.VerticalScrollBarPosition>?,
VerticalScrollBarInset: CanBeState<Enum.ScrollBarInset>?,
CornerRadius: CanBeState<UDim>?,
[any]: any,
}
The BaseScrollFrameProperties table that is given to the BaseScrollFrame() function that contains data about the desired BaseScrollFrame.
Properties
ScrollBarBorderMode : CanBeState<Enum.BorderMode>?
Sets the border mode of the BaseScrollFrame. Can either be a State containing the Enum, or the Enum.
CanvasSize : CanBeState<UDim2>?
Sets the canvas size of the BaseScrollFrame. Can either be a State containing an UDim2, or an UDim2.
CanvasAutomaticSize : CanBeState<Enum.AutomaticSize>?
Sets the automatic size of the BaseScrollFrame. Can either be a State containing an Enum, or an Enum.
CanvasClipsDescendants : CanBeState<boolean>?
Sets whether or not descendants will be clipped on the canvas. Can either be a State containing an boolean, or an boolean.
ScrollingEnabled : CanBeState<boolean>?
Sets the whether or not the user can scroll within the BaseScrollFrame. Can either be a State containing a boolean, or a boolean.
ScrollBarThickness : CanBeState<number>?
Sets the thickness of the ScrollBar within the BaseScrollFrame. Can either be a State containing a number, or a number.
VerticalScrollBarPosition : CanBeState<Enum.VerticalScrollBarPosition>?
Sets the position of the ScrollBar within the BaseScrollFrame. Can either be a State containing the Enum, or the Enum.
VerticalScrollBarInset : CanBeState<Enum.ScrollBarInset>?
Sets whether the canvas should be inset by the ScrollBarThickness for the respective ScrollBar within the BaseScrollFrame. Can either be a State containing the Enum, or the Enum.
CornerRadius : CanBeState<UDim>?
Sets the corner radius of the BaseScrollFrame. Can either be a State containing an UDim, or an UDim.