BaseButtonProperties
export type BaseButtonProperties = {
Activated: (() -> nil)?,
Enabled: CanBeState<boolean>?,
TextSize: CanBeValue<number>?,
TextColorStyle: CanBeState<Enum.StudioStyleGuideColor>?,
BackgroundColorStyle: CanBeState<Enum.StudioStyleGuideColor>?,
BorderColorStyle: CanBeState<Enum.StudioStyleGuideColor>?,
CornerRadius: CanBeState<UDim>?,
Timeout: CanBeValue<number>?,
[any]: any,
}
The BaseButtonProperties table that is given to the BaseButton() function that contains data about the desired BaseButton.
Properties
Activated : (() -> nil)?
The callback function that will be called when the BaseButton is activated.
Enabled : CanBeState<boolean>?
Sets whether the BaseButton will be enabled or not. Can either be a State containing a boolean, or a boolean.
TextSize : CanBeValue<number>?
The size of the text that will be displayed on the BaseButton. Can either be a Value containing a number, or a number.
TextColorStyle : CanBeState<Enum.StudioStyleGuideColor>?
Sets the color style of the text to the given Enum or a State containing that Enum.
BackgroundColorStyle : CanBeState<Enum.StudioStyleGuideColor>?
Sets the color style of the background to the given Enum or a State containing that Enum.
BorderColorStyle : CanBeState<Enum.StudioStyleGuideColor>?
Sets the color style of the border to the given Enum or a State containing that Enum.
CornerRadius : CanBeState<UDim>?
Sets the corner radius of the BaseButton. Can either be a State containing an UDim, or an UDim.
Timeout : CanBeValue<number>?
This property determines if the BaseButton will be disabled for a certain period of time after it's been activated. Can either be a Value containing a number, or a number.